Launcher Revamped

With a lot of things going on, we greatly improved the launcher which should bring the following to the table:
-OS Version type check, and tools to deal with them
-Manifest support to introduce the software with the UAC and force it to run in the right modes that the game requires
-Logging during the major update phase, we can drill down to see where issues may lie if you continue to have issues
-Options to view help and force options for debugging / other reasons
-Auto fix / repair, if the launcher doesn’t see something right, it will inform you and show you available options to take in the log, but if the software can fix it, it will just go ahead and do that first without showing annoying popups.
-Serial Number and CD-KEY traffic cop, if it finds duplicate serials and cd-keys, it will auto block that CDKEY / SERIAL, and all related keys that is from that same email.   Agreement breach detection code.
-Option to force the update of the Updater (lol), but yes we can update the updater now.  Before there was no way to do this because there were no system checks and balances added until now.
-Option to help Video Resolution issues, but we still recommend you review your options if you encounter any issues attempting to launch the game.
-More features and additions, but we don’t want to spoil everything just yet now do we.

Copperhead Studio llc Acquires CRS

Copperhead Studio llc in process of acquiring Computer Repair Simulator (and all trademarks and copyright that go along with it), transition should be completed within 7 to 10 days. Going forward, Copperhead Studio llc will be responsible for the future of Computer Repair Simulator.

Over the next few weeks you may see changes to the web pages reflecting these changes.

This will take Computer Repair Simulator to the next level!

Upcoming Massive Release

I will be releasing a client soon that will link all functionality of the game together, with the addition of brand new scenarios.

The Pro Version today is  $10 per seat, but with the next few releases the price will increase to $20 (with new scenarios) and after that to $30 (100 scenarios).

We are selling Pre-release Professional licenses today for $10, if you buy or have bought this license, you will have all future features already for the life of the product and you are getting a discount buy opting in for pre-order.

Don’t miss out on this pre-order discount, it wont last very much longer.

Another Major Release (over 200 bug fixes)

I have spent the last 48 hours bug fixing, major overhaul.  New release 1.0.2.12 in a .ZIP, or .EXE (installer).

This release should stabilize 99% of the issues, so keep reporting any bugs you may find.  When I first wrote the code I focused on structure, now I was able to come back and clean it up really nice.

 

Major Update Available

Check out our Downloads Page to get version 1.0.2.9.  This release notes are as follows:

  1.  Download File above, and extract the zip file (very important to extract first)
  2. Run the Loader.exe or crs_x32.exe
  • Scanned with Malwarebytes and Symantec
  • Tested on 2 systems (1 Desktop with Intel i5 Quad and NVidia 570 w/ 16 Gigs of Ram, 1 Laptop Intel i5 Sumsung MX980 w/ 4 Gigs of Ram) offline and online
  • 4 Modes coded (Random, Scenario, Tutorial, Level Editor), all functional
  • 4 Modes coded (Random, Scenario, Tutorial, Level Editor), all functional
  • Level Editor supports introduction messages, terrains, water, models of different sorts, music, soundFX, SpecialFX, Functions, and Animations.
  • Incorporating a bit of my old code to begin to add some game-play.  As the game matures, the scenarios will expand exponentially
  • Level Editor is fully functional, the only thing missing is adding doors, linking the Scenario Jobs, and Compiling as a Level / Scenario, however all items you place can be used as a level, so please let me know what you guys make up.
  • Major bug fixes across the board, found only 1 after compiling which is minor.  You need to disable water while below z = 0, it is a simple handle which will soon be corrected
  • Full Licensing system to create, upgrade, and find lost CD-KEYs
  • Please report any bugs to garrett@garrettwademan.com, very important

 

Developmental Release 2

Making a developmental release available.  This version supports:
–  350 + models for world editor
–  Full save/load features
–  Object soundFX, SpecialFX, Animations, Functions
–  Lighting system (create light switches and lights), w/ multicolor / flickering options
–  Create player starting point
–  Major bug fixes

Installation Instructions:
1.  Download file from http://s627866874.onlinehome.us/releases/crs_12-22-2017.zip
2.  Unzip file
3.  Run Loader (Loader.exe)
Note:  This is NOT an installer, it is raw files, just download and run the Loader.exe file.  Please report any bugs.  Future releases may be like this until it the game has full updates supported and playable content.

System Requirements:
Minimum: 1 GB RAM, 64 MB 3D video card, sound card.
Recommended: 2 GB RAM, 256 MB video card, Shader 2.0 support.
Windows XP / Vista / Win 7 / Win 8 / Server 2008 / Server 2012, 32 Bit or 64 Bit;
DirectX 9.0c or above.

SpecialFX / Sound Engine MOD Added

We added a SpecialFX system that pretty much lets you create any type of special effect in the game. Its pretty fun messing around with, there is a lot you can do with it.

Message from the Developer Garrett:
I coded the specialFX engine for Computer Repair Simulator. Users can now add some pretty cool effects to objects and the world, including lightning bolts, smoke, fire, rain, snow, fog, ice, weird space things, etc.

Now imagine working on a computer in the simulator and getting zapped, BAM! SPECIALFX flies across the screen creating a sense of urgency to stop being electricuted.