Volcano-extendedcommands | Custom mod to add a command /wildlife to show total creatures, nice, aggressive, sea creatures, and all uniques. |
Global Chat | All players from every kingdom can communicate with eachother. There is also a Server Info tab along with a Global Trade tab that every player in the game can see instead of just kingdom spececific trade windows. |
Treasure Hunt | Digging, Mining, Cutting Trees, and Fishinig have a rare chance to produce a treasure map. Use a compass on the map to check it's location compared to you. Once found, dig, mine, look, and when you open the chest, a mob of creatures are spawned and will attack you. The rewards are better and higher quality and value the higher the map quality. Some of the chests at higher quality are locked and require lock picking. |
Bulk Storage Transfer Limits | Transferring items from a BSB (Bulk Storage Bin) to another location like a create or cart allows you to move more than what you physically carry. |
Ship Trader Route | Pickup and Deliver goods using a ship to collect money. |
Location Command | Adds a /location command to tell you your x and y coordinates on the map (0-16,349). |
DPS (Damage Per Second) | Using the command /DPS you can toggle advanced fight statistics on or off. Currently with the locked DPS database, it isn't saving the long term stats that I could find. |
Tent Sleep | Make the starter tent functional, gain sleep bonus when you activate any item, then right click tent to sleep. |
Event Mod | GMs can drop event portals, players can teleport to the event and after it, teleporting back to the old location using their settlement token. |
Fish Monger | Sell your fish to a fish trader. The more unique it is, the larger the sale in coin. Activate your fish first then right click Fish Monger and you will see a button to sell. |
Rift Event | GMs and Players can create a rift portal to summon rift creatures, anywhere! awesome! But for coin and loot! Sacrifice items to fill power, then you can pick an easy/medium/hard event and go to war. Also adds rift creatures/guardians to the world around certain points, these things are super dangerous. |
Dye Maker | Add a new device that can be crafted by players, called a 'Dye Maker' acting like an extractor /separator of the RGB values of the Dyes. |
Action Timer Fix | Fixes many action timers that ignore the action time multiplier setting. |
Treasure Chest Claim | Allows players to 'claim' random treasure chests, unlocking the chest and rewarding the players with some karma |
Better Digging | Extra digging features, read mod page. |
Better Farming | Adds ability to cultivate, sow, farm, harvest, harvest and replant in a bigger area / mass plant and harvest planter racks and some more *Allows new options when at a higher skill do farm/harvest/replant in a larger area (i.e. 3x3, 5x5) *At skill 50 you can plant/harvest all planters in rack *Added additional items to be planted in planters (i.e. nettles, sassafras, woad, cocoaBean, nutmeg, blueberry, lingonberry, raspberries, mushroomBlack, mushroomBlue, mushroomBrown, mushroomGreen, mushroomRed, mushroomYellow) *Enables mounted farming/harvesting/sowing *Allows tree area action son infected trees |
Move to Center | Adds the option to move items to the center of the tile, or the corner |
Hitching Limits | Allows control over what animals can be hitched to carts/wagons. |
Waxed Food | Allows preserving food items using beeswax |
Custom NPC | Allows you to spawn a 'Custom NPC', which work similar to vanilla NPCs. You can set the movementspeed/waypoints the equipement and some more. |
Announcer | Server-wide player login / logout announcement. |
Bag of Holding | magicly increase the size of containers when casting a spell. |
Crop Mod | Prevent crops from overgrowing and disables weeds. |
Harvest Helper | Get exact season start times at game start in events. |
Inbreeding Warning | Receive a warning when breeding related animals. |
Server Map | Pressing M in game shows server map. |
Spell Mod | *Removes priest Restrictions *Max Faith 300 *Limits spells to 90 favor max (don't need to link priests) *Allows all spells to be casted by any diety *No restrictions on daily faith gains *No delay between prayers for faith gain |
Big Containers BAEA Mod | Increased capacity for Bulk Storage Bins |
Bounty on Burn | *Burn any corpose to get karma and 50 iron coin *Disabled burning of uniques/dragons *Action time to burn 2 seconds *Distance up to 6 tiles for burning |
Dragon Mounts | Allows breedable, rideable, tameable Drakes to be enabled in Wurm. These are called Basilisks and they won't attack or chase you. You need 37 Body Control to ride one of them, but can hitch them to a cart like a horse / cow. |
Epic Mission HintsDISCONTINUED due to mission conflicts | Find a tree at 69 health/damage within 5 tiles of your deed, cut it down to receive a mission. |
Increase Merchant Items | Increases the amount of items a Personal Trader can carry up to 4500. |
One Tile Mining | Always be able to surface mine with no failures. |
Pick More Sprouts | Allows you to pick up to 5 sprouts at one time. |
Fire Burn Time | Displays pretty much the exact time until a fire becomes a layer of glowing coals. |
Kingdom Items | Enables the creation of PMK wagons, banners, and flags not normally able to be crafted. Magic carpets as well. |
Creature Age Mod | Creatures grow up faster. |
SacrificeModDISCONTINUED due to exploit | Adds a configurable chance (1%) for a rare item to award a bone of the same rarity, instead of the usual benefits. |
Beast Summoner NPC | A trader / salesman that sells any animal to you for a price. These will be found at starter towns and Event Center for now. |
Bounty Mod | Receive bounty payment for killed creatures / enable skillgain for bred creatures and a lot more options. |
Cave Dwellings Tweaks Mod | Build houses in mine over reinforced cave floor. Houses can be up against the wall. Allows for building fences in mine. |
Cooking Mod | Allows items to be automatically added to a pan if they are in your inventory when clicking on a recipe. |
Crafter NPC | In the Event Center, go to your respective kingdom market near the entrance bridge. Find the crafter near the forge and trade with them. Give them any items, tools, weapons, or armor and select the QL you want them to upgrade to in the left pane window, along with the option for him to mail it back to you when done. Give the crafter the money in the same trade window, and press the accept button at the bottom. The crafter should light the forge if it is a smithing object, wait for the forge to heat up, and will get to work automatically. The crafter takes about 5-10 minutes to improve items now, but with higher QL could take more time. The crafter starts at 20 skill across the board, and the more they are used, the higher QL they can improve to. |
Hitching Post | You can now create a hitching post and attach your animals to it. Requires 3 logs, 5 large nails, 3 Horseshoes, and 3 planks. |
Mark and Recall Rune | You can now create a mark and recall rune using Channeling skill. Craft recall runes and mark a location on it, and recall to it. Several config options allow it to be an easily accessible, an end-game feature, or something inbetween. Config can be reloaded during server runtime without restarting. To use the recall rune, go to the place you want to set the marker for, then right click the rune, and use the sub menu to 'Mark', then once marked, you can right click rune, and 'Recall'. |
Meditate Mod | Meditation is always successful and has no daily limits. |
Milk Reset | Milking animals can be done every hour. |
Modify Gestation Period | Animals can be bred, and the offspring will be born 3 days later. If you are a priest you can cast a spell on the mother to reduce it by 1 day. |
More Potables | You can plant stuff in the pottery planters. Right now the common items can be planted in the planters (i.e. Rosemary, Lovage, etc.). If you want to add something else, please send a GM message in game or use the contact admin/support at the top of this page. |
Mounted Actions | Additional actions can be done while in a cart or riding a horse (i.e. cutting down trees) |
New Portals | GM needs to activate portals. To use these portals create a new item, choose between: 1. Steel Server Portal - (Steel Portal Model, the one with glowing ball inside), 2. Huge Server Portal - (Epic Portal Model, same as steel, without the glowing ball, 3. Server Portal - (The craftable small epic portal model), 4. Portal ring - (Just a generic ring, can fast create with #give 4016 set data just like a normal portal), or 5. Rift Server Portal - (The mole hole with smoking crystals around it). Set data1 to the value of the x position you want to transport to. Set data 2 to the value of the y position you want to transport to. Set AuxData to 1. (You must set AuxData to 1 or it will not work. I have done this to prepare for future different portal types). |
Salve Mod | Healing Covers now show the power of them in the name. |
Taxidermy Mod | Adds craftable taxidermy kits that can be used to preserve corpses as decorations in different sizes. |
Three Dee Mod | Allows placement of items on a table. Drag items to table from inventory, or activate item, then right click table and place it. |
Timed Pay Mod | Gives every player some coin / karma for being in the world (15 iron / 1 karma per 2 minutes) |
Tool Purchaser NPC | Sell your crafted tools for 5 iron / ql to this NPC for extra coin. |
Vote Reward | Earn money by voting for our server when voting at https://wurm-unlimited.com/server/12565/ |
SpellCraft Mod | Adds new spells, increases faith to 300, and several other benifits. |
Barding Mod | Adds a ton new horse barding that the player can make. |
Coffee Mod | Grow and process coffee by building a Coffee Planter (planks and nails), and then drink it up to 5 times when on Sleep Bonus to gain extra skill, but the timer goes a bit quicker on coffee. Do not plant coffee beans in the ground, they will only make potatoes. Must use the Coffee Planter. |
FurnaceFeeder Mod | A fuel storage for a furnace (forge, smelter, oven,etc.) to keep it burning for a longer time. Must be placed on same tile as furnace, do not put more than 1 fuel storage or you will not get it to work. Start building with 5 Blacksmith skill using a Plant on Large Nails. Also you will need fence bars. |
MoreCraftables | Allows for the creation of an array of new items previously uncraftable. Item list not defined yet. |
AusFacades | Allows for the creation of mock log facades to imitate the effect of a log home. |
ShopAnvil | Allows for the creation of a small anvil that can be used on the ground, and planted. |
IconZZ | Supports custom icons to help with supporting new mods. |
Combiner | Allows items to be combined, currently only Logs and Woad can be combined. If you want others, please request. |
Wyvern Mod | A complete overhaul to the vanilla mechanics, items, and creatures. This includes new creatures, leaderboards, items, and a ton of other features that are too detailed to show here. Look at Wurm Unlimited forums for all features or review the server mod configuration file. |
AdaAndGlimmerRods | More info to come later. |
Delivery Contracts | Supports chests / forges / large items to be sold on merchants. Also good for selling grouped items. Buy a delivery contract from a merchant and have it delivered at your token. |
Custom Trader Mod | Adds custom Traders to the game which make things easier to auto refresh in their list, or provides a custom currency option instead of using in game money. |
Archeo Tweaks | Provides more archeological sites which better loot to find throughout the game. |
Creatures on Water Mod | Allows players to lead creatures over water. |
Custom Wagons | Adds custom wagons to the game that players can make. |
Disable Fog Spiders | Removes fog spiders from game to reduce heavy latency. |
Event Coin Mod | Adds Acorncoins to the game that can be used for a secondary currency. |
Kingdom Sails | Adds more custom sails to be used on boats within the game that are craftable by the player base. |
Mail Merchants | Place your merchant on same tile as a mailbox and any player can access it from any other mailbox to buy the goods. |
Merchant Listing Mod | Allows any user to browser all merchants from a web browser. |