Volcano-extendedcommands

Custom mod to add a command /wildlife to show total creatures, nice, aggressive, sea creatures, and all uniques.

Global Chat

All players from every kingdom can communicate with eachother. There is also a Server Info tab along with a Global Trade tab that every player in the game can see instead of just kingdom spececific trade windows.

Treasure Hunt
Confirmed Functional

Digging, Mining, Cutting Trees, and Fishinig have a rare chance to produce a treasure map. Use a compass on the map to check it's location compared to you. Once found, dig, mine, look, and when you open the chest, a mob of creatures are spawned and will attack you. The rewards are better and higher quality and value the higher the map quality. Some of the chests at higher quality are locked and require lock picking.

Bulk Storage Transfer Limits
DISCONTINUED due to mod conflicts

Transferring items from a BSB (Bulk Storage Bin) to another location like a create or cart allows you to move more than what you physically carry.

Ship Trader Route
DISCONTINUED as it didn't always work

Pickup and Deliver goods using a ship to collect money.

Location Command
Confirmed Functional

Adds a /location command to tell you your x and y coordinates on the map (0-16,349).

DPS (Damage Per Second)
DISCONTINUED may add later

Using the command /DPS you can toggle advanced fight statistics on or off. Currently with the locked DPS database, it isn't saving the long term stats that I could find.

Tent Sleep
Confirmed Functional

Make the starter tent functional, gain sleep bonus when you activate any item, then right click tent to sleep.

Event Mod
Confirmed Functional

GMs can drop event portals, players can teleport to the event and after it, teleporting back to the old location using their settlement token.

Fish Monger
Confirmed Functional

Sell your fish to a fish trader. The more unique it is, the larger the sale in coin. Activate your fish first then right click Fish Monger and you will see a button to sell.

Rift Event
Confirmed Functional

GMs and Players can create a rift portal to summon rift creatures, anywhere! awesome! But for coin and loot! Sacrifice items to fill power, then you can pick an easy/medium/hard event and go to war. Also adds rift creatures/guardians to the world around certain points, these things are super dangerous.

Dye Maker

Add a new device that can be crafted by players, called a 'Dye Maker' acting like an extractor /separator of the RGB values of the Dyes.

Action Timer Fix
Confirmed Functional

Fixes many action timers that ignore the action time multiplier setting.

Treasure Chest Claim

Allows players to 'claim' random treasure chests, unlocking the chest and rewarding the players with some karma

Better Digging
Confirmed Functional

Extra digging features, read mod page.

Better Farming
Confirmed Functional

Adds ability to cultivate, sow, farm, harvest, harvest and replant in a bigger area / mass plant and harvest planter racks and some more
*Allows new options when at a higher skill do farm/harvest/replant in a larger area (i.e. 3x3, 5x5)
*At skill 50 you can plant/harvest all planters in rack
*Added additional items to be planted in planters (i.e. nettles, sassafras, woad, cocoaBean, nutmeg, blueberry, lingonberry, raspberries, mushroomBlack, mushroomBlue, mushroomBrown, mushroomGreen, mushroomRed, mushroomYellow)
*Enables mounted farming/harvesting/sowing
*Allows tree area action son infected trees

Move to Center
Confirmed Functional

Adds the option to move items to the center of the tile, or the corner

Hitching Limits
Confirmed Functional

Allows control over what animals can be hitched to carts/wagons.

Waxed Food

Allows preserving food items using beeswax

Custom NPC
DISCONTINUED due to it being buggy

Allows you to spawn a 'Custom NPC', which work similar to vanilla NPCs. You can set the movementspeed/waypoints the equipement and some more.

Announcer
Confirmed Functional

Server-wide player login / logout announcement.

Bag of Holding

magicly increase the size of containers when casting a spell.

Crop Mod
Confirmed Functional

Prevent crops from overgrowing and disables weeds.

Harvest Helper
Confirmed Functional

Get exact season start times at game start in events.

Inbreeding Warning

Receive a warning when breeding related animals.

Server Map

Pressing M in game shows server map.

Spell Mod
Confirmed Functional

*Removes priest Restrictions
*Max Faith 300
*Limits spells to 90 favor max (don't need to link priests)
*Allows all spells to be casted by any diety
*No restrictions on daily faith gains
*No delay between prayers for faith gain

Big Containers BAEA Mod
DISCONTINUED due to mod conflicts

Increased capacity for Bulk Storage Bins

Bounty on Burn
Confirmed Functional

*Burn any corpose to get karma and 50 iron coin
*Disabled burning of uniques/dragons
*Action time to burn 2 seconds
*Distance up to 6 tiles for burning

Dragon Mounts
DISCONTINUED due to bug that crashes server

Allows breedable, rideable, tameable Drakes to be enabled in Wurm. These are called Basilisks and they won't attack or chase you. You need 37 Body Control to ride one of them, but can hitch them to a cart like a horse / cow.

Epic Mission Hints


DISCONTINUED due to mission conflicts
Find a tree at 69 health/damage within 5 tiles of your deed, cut it down to receive a mission.

Increase Merchant Items
Confirmed Functional

Increases the amount of items a Personal Trader can carry up to 4500.

One Tile Mining
DISCONTINUED, USING SPELLCRAFT QUARRY

Always be able to surface mine with no failures.

Pick More Sprouts

Allows you to pick up to 5 sprouts at one time.

Fire Burn Time
Confirmed Functional

Displays pretty much the exact time until a fire becomes a layer of glowing coals.

Kingdom Items
Confirmed Functional

Enables the creation of PMK wagons, banners, and flags not normally able to be crafted. Magic carpets as well.

Creature Age Mod
DISCONTINUED

Creatures grow up faster.

SacrificeMod


DISCONTINUED due to exploit
Adds a configurable chance (1%) for a rare item to award a bone of the same rarity, instead of the usual benefits.

Beast Summoner NPC
Confirmed Functional

A trader / salesman that sells any animal to you for a price. These will be found at starter towns and Event Center for now.

Bounty Mod
Confirmed Functional

Receive bounty payment for killed creatures / enable skillgain for bred creatures and a lot more options.

Cave Dwellings Tweaks Mod
Confirmed Functional

Build houses in mine over reinforced cave floor. Houses can be up against the wall. Allows for building fences in mine.

Cooking Mod

Allows items to be automatically added to a pan if they are in your inventory when clicking on a recipe.

Crafter NPC
GM CONTROLLED - EVENT CENTER

In the Event Center, go to your respective kingdom market near the entrance bridge. Find the crafter near the forge and trade with them. Give them any items, tools, weapons, or armor and select the QL you want them to upgrade to in the left pane window, along with the option for him to mail it back to you when done. Give the crafter the money in the same trade window, and press the accept button at the bottom. The crafter should light the forge if it is a smithing object, wait for the forge to heat up, and will get to work automatically. The crafter takes about 5-10 minutes to improve items now, but with higher QL could take more time. The crafter starts at 20 skill across the board, and the more they are used, the higher QL they can improve to.

Hitching Post
Confirmed Functional

You can now create a hitching post and attach your animals to it. Requires 3 logs, 5 large nails, 3 Horseshoes, and 3 planks.

Mark and Recall Rune
Confirmed Functional

You can now create a mark and recall rune using Channeling skill. Craft recall runes and mark a location on it, and recall to it. Several config options allow it to be an easily accessible, an end-game feature, or something inbetween. Config can be reloaded during server runtime without restarting. To use the recall rune, go to the place you want to set the marker for, then right click the rune, and use the sub menu to 'Mark', then once marked, you can right click rune, and 'Recall'.

Meditate Mod

Meditation is always successful and has no daily limits.

Milk Reset

Milking animals can be done every hour.

Modify Gestation Period

Animals can be bred, and the offspring will be born 3 days later. If you are a priest you can cast a spell on the mother to reduce it by 1 day.

More Potables

You can plant stuff in the pottery planters. Right now the common items can be planted in the planters (i.e. Rosemary, Lovage, etc.). If you want to add something else, please send a GM message in game or use the contact admin/support at the top of this page.

Mounted Actions
Confirmed Functional

Additional actions can be done while in a cart or riding a horse (i.e. cutting down trees)

New Portals
Confirmed Functional

GM needs to activate portals. To use these portals create a new item, choose between: 1. Steel Server Portal - (Steel Portal Model, the one with glowing ball inside), 2. Huge Server Portal - (Epic Portal Model, same as steel, without the glowing ball, 3. Server Portal - (The craftable small epic portal model), 4. Portal ring - (Just a generic ring, can fast create with #give 4016 set data just like a normal portal), or 5. Rift Server Portal - (The mole hole with smoking crystals around it). Set data1 to the value of the x position you want to transport to. Set data 2 to the value of the y position you want to transport to. Set AuxData to 1. (You must set AuxData to 1 or it will not work. I have done this to prepare for future different portal types).

Salve Mod
Confirmed Functional

Healing Covers now show the power of them in the name.

Taxidermy Mod
Confirmed Functional

Adds craftable taxidermy kits that can be used to preserve corpses as decorations in different sizes.

Three Dee Mod
Confirmed Functional

Allows placement of items on a table. Drag items to table from inventory, or activate item, then right click table and place it.

Timed Pay Mod
Confirmed Functional

Gives every player some coin / karma for being in the world (15 iron / 1 karma per 2 minutes)

Tool Purchaser NPC
Confirmed Functional

Sell your crafted tools for 5 iron / ql to this NPC for extra coin.

Vote Reward
Confirmed Functional

Earn money by voting for our server when voting at https://wurm-unlimited.com/server/12565/

SpellCraft Mod
Confirmed Functional

Adds new spells, increases faith to 300, and several other benifits.

Barding Mod
Confirmed Functional

Adds a ton new horse barding that the player can make.

Coffee Mod
Confirmed Functional

Grow and process coffee by building a Coffee Planter (planks and nails), and then drink it up to 5 times when on Sleep Bonus to gain extra skill, but the timer goes a bit quicker on coffee. Do not plant coffee beans in the ground, they will only make potatoes. Must use the Coffee Planter.

FurnaceFeeder Mod
Functional 2.8 Release

A fuel storage for a furnace (forge, smelter, oven,etc.) to keep it burning for a longer time. Must be placed on same tile as furnace, do not put more than 1 fuel storage or you will not get it to work. Start building with 5 Blacksmith skill using a Plant on Large Nails. Also you will need fence bars.

MoreCraftables
Confirmed Functional

Allows for the creation of an array of new items previously uncraftable. Item list not defined yet.

AusFacades
DISCONTINUED didn't work

Allows for the creation of mock log facades to imitate the effect of a log home.

ShopAnvil
Confirmed Functional

Allows for the creation of a small anvil that can be used on the ground, and planted.

IconZZ
Confirmed Functional

Supports custom icons to help with supporting new mods.

Combiner
Confirmed Functional

Allows items to be combined, currently only Logs and Woad can be combined. If you want others, please request.

Wyvern Mod
Confirmed Functional

A complete overhaul to the vanilla mechanics, items, and creatures. This includes new creatures, leaderboards, items, and a ton of other features that are too detailed to show here. Look at Wurm Unlimited forums for all features or review the server mod configuration file.

AdaAndGlimmerRods
Confirmed Functional

More info to come later.

Delivery Contracts
Pending

Supports chests / forges / large items to be sold on merchants. Also good for selling grouped items. Buy a delivery contract from a merchant and have it delivered at your token.

Custom Trader Mod
Pending

Adds custom Traders to the game which make things easier to auto refresh in their list, or provides a custom currency option instead of using in game money.

Archeo Tweaks
Confirmed Functional

Provides more archeological sites which better loot to find throughout the game.

Creatures on Water Mod
Confirmed Functional

Allows players to lead creatures over water.

Custom Wagons
Confirmed Functional

Adds custom wagons to the game that players can make.

Disable Fog Spiders
Confirmed Functional

Removes fog spiders from game to reduce heavy latency.

Event Coin Mod
Confirmed Functional

Adds Acorncoins to the game that can be used for a secondary currency.

Kingdom Sails
Confirmed Functional

Adds more custom sails to be used on boats within the game that are craftable by the player base.

Mail Merchants
Confirmed Functional

Place your merchant on same tile as a mailbox and any player can access it from any other mailbox to buy the goods.

Merchant Listing Mod
Enabled but not confirmed to work yet

Allows any user to browser all merchants from a web browser.