Volcano-extendedcommands | Custom mod to add a command /wildlife to show total creatures, nice, aggressive, sea creatures, and all uniques. |
Global Chat | All players from every kingdom can communicate with eachother. There is also a Server Info tab along with a Global Trade tab that every player in the game can see instead of just kingdom spececific trade windows. |
Treasure Hunt | Digging, Mining, Cutting Trees, and Fishinig have a rare chance to produce a treasure map. Use a compass on the map to check it's location compared to you. Once found, dig, mine, look, and when you open the chest, a mob of creatures are spawned and will attack you. The rewards are better and higher quality and value the higher the map quality. Some of the chests at higher quality are locked and require lock picking. |
Bulk Storage Transfer Limits | Transferring items from a BSB (Bulk Storage Bin) to another location like a create or cart allows you to move more than what you physically carry. |
Location Command | Adds a /location command to tell you your x and y coordinates on the map (0-16,349). |
Tent Sleep | Make the starter tent functional, gain sleep bonus when you activate any item, then right click tent to sleep. |
Action Timer Fix | Fixes many action timers that ignore the action time multiplier setting. |
Better Digging | Extra digging features, read mod page. |
Move to Center | Adds the option to move items to the center of the tile, or the corner |
Hitching Limits | Allows control over what animals can be hitched to carts/wagons. |
Announcer | Server-wide player login / logout announcement. |
Server Map | Pressing M in game shows server map. |
Spell Mod | *Removes priest Restrictions *Max Faith 300 *Limits spells to 90 favor max (don't need to link priests) *Allows all spells to be casted by any diety *No restrictions on daily faith gains *No delay between prayers for faith gain |
Bounty on Burn | *Burn any corpose to get karma and 50 iron coin *Disabled burning of uniques/dragons *Action time to burn 2 seconds *Distance up to 6 tiles for burning |
Fire Burn Time | Displays pretty much the exact time until a fire becomes a layer of glowing coals. |
Hitching Post | You can now create a hitching post and attach your animals to it. Requires 3 logs, 5 large nails, 3 Horseshoes, and 3 planks. |
Meditate Mod | Meditation is always successful and has no daily limits. |
More Potables | You can plant stuff in the pottery planters. Right now the common items can be planted in the planters (i.e. Rosemary, Lovage, etc.). If you want to add something else, please send a GM message in game or use the contact admin/support at the top of this page. |
Salve Mod | Healing Covers now show the power of them in the name. |
Taxidermy Mod | Adds craftable taxidermy kits that can be used to preserve corpses as decorations in different sizes. |
Three Dee Mod | Allows placement of items on a table. Drag items to table from inventory, or activate item, then right click table and place it. |
Vote Reward | Earn money by voting for our server when voting at https://wurm-unlimited.com/server/12565/ |
SpellCraft Mod | Adds new spells, increases faith to 300, and several other benifits. |
Barding Mod | Adds a ton new horse barding that the player can make. |
IconZZ | Supports custom icons to help with supporting new mods. |
Combiner | Allows items to be combined, currently only Logs and Woad can be combined. If you want others, please request. |
Wyvern Mod | A complete overhaul to the vanilla mechanics, items, and creatures. This includes new creatures, leaderboards, items, and a ton of other features that are too detailed to show here. Look at Wurm Unlimited forums for all features or review the server mod configuration file. |
Creatures on Water Mod | Allows players to lead creatures over water. |
Disable Fog Spiders | Removes fog spiders from game to reduce heavy latency. |
Event Coin Mod | Adds Acorncoins to the game that can be used for a secondary currency. |
Survival Mod | Creates a survival theme, you can freeze, get sick from drinking ocean water, crops don't always grow year round. |